Waku Waku 7 by Sunsoft Author: DJ Tigresa and MC Pantera Email: djtigresa@classicgaming.com, mcpantera@classicgaming.com ------------------------------------------------------------------------------- INTRODUCTION ------------------------------------------------------------------------------- This is an unreleased FAQ we did in 1996 but decided to touch it up a little bit and release it to the public in 2004. We even added a little tidbits that we've gotten since the games been out and we even gave some history lesson info since some of this technology would be used by later fighting games. ------------------------------------------------------------------------------- TIPS ------------------------------------------------------------------------------- Overheads are moves that hit opponents who are blocking low. Some special moves hit overhead automatically but to do a manual overhead move just simply press Punch + Kick to do a pseudo-aerial move that makes your character do a short hop in the air or reach real high at attack as if the attack was from the air which does hit low blocking opponets Power Moves: Ever wonder where King of Fighters by SNK got its idea for a wire attack in 2001 and 2002? This is one of the first games if not the first to use this type of attack. This attack knocks the opponent across the screen and they bounce off of it and are open for further punishment. Sometimes they can be done with a powerful special move or pressing forward + B or D, or forward, forward + B or D. Waku Pow Bar is the bar on the bottom that enable you to execute super moves called DokiDoki Attacks or HaraHara Attacks. In 2-player modes, you can hold up to 7 Power Bars but in 1-player mode, you start off with 1 Power Bar then gain an extra power bar when you defeat a CPU opponent and move on to the next opponent. If you played Darkstalkers, then you have an idea of what Waku ES specials are. What you do is do a certain special move and press 2 Punches or 2 Kicks to execute a more powerful version of the move. DokiDoki Attacks are another kind of moves that started with Darkstalkers. We say Darkstalkers because you almost had to be dead in Art of Fighting and Fatal Fury 2 when you had to execute your super moves. When you have a bar filled, you can execute your Doki Doki moves. HaraHara Attacks are somewhat like DokiDoki Attacks except they take a while to start but are unblockable and do mega damage. Press down, down + 2P/2K to perform the HaraHara Attack. Requires 1 POW bar Waku Super Power increases the damage you inflict with normal attacks and make them behave like special attacks by inflicting damage on blocked opponents. Press 2P+2K to activate. ------------------------------------------------------------------------------- Rai ------------------------------------------------------------------------------- -=Throws=- Headbutt Powerpunch: back or forward + B Helicopter Spin Throw: forward, down/foward, down, down/back, back + D -=Command Moves=- PowerPunch: forward + B Backfist: forward, forward + B Powerkick: forward + D Flying Powerkick: forward, forward + D Super Jump Store(1): 2K Super Jump(2): (1) then any up position Triangle Jump: jump on wall and press opposite direction Mid-air Heel Kick: down + D in air Hammerfist: P+K -=Special Moves=- Uppercut forward, down, down/forward + P Uppercut Barrage: forward, down, down/forward + P,P,P,P,P Uppercut Barrage Downward Doublepalm: forward, down, down/forward + P,P,P,P,down + P Uppercut Barrage Forwards Double Palm: forward, down, down/forward + P,P,P,P, forward + P Lightning Fist: down, down/back, back + P Powerwave: down, down/forward, forward + P Mid-air Lightning Ball: down, down/forward, forward + P in air -=Waku ES Special=- Super Double Lightning Balls down, down/forward, forward + 2P Super Midair Double Lightning Balls down, down/forward, forward + 2P in air Super Lightning Fist down, down/back, back + 2P Super Uppercut forward, down, down/forward + 2P -=DokiDoki Attack=- Thunder Break back, forward, down/forward, down, down/back, back + 2K Raging Rai: forward, back, down/back, down, down/forward, forward + 2K -=HaraHara Attack=- Ultra Lariat down, down + 2P/2K -=Notes=- Uppercut Barrage Downward and Forward Doublepalms, Powerpunch, Powerkick, and Flying Powerkick are Power Moves Hammerfist and Backfist are overheads ------------------------------------------------------------------------------- Arina ------------------------------------------------------------------------------- -=Throws=- Body Toss: back or forward + B Buttock Bounce: back or forward + D Ground Slam: any direction but up + B Double Heeel Stomp: forward, down/forward, down, down/back, back + D -=Command Moves=- Double Hit Powerkick: D,D Double Swallow Kick: P+K Double Punch Follow Up: Down + P,P -=Special Moves=- Star Charge Projectile (forward) down, down/forward, forward + hold A Star Charge Projectile (up/forward) down, down/forward, forward + hold B Midair Star Charge Projectile (forward) down, down/forward, forward + hold A in air Midair Star Charge Projectile (down/forward) down, down/forward, forward + hold B in air Spinning Kick: down, down/back, back + K Arina Upper: forward, down, down/forward + P -=Waku ES Special=- Super Arina Upper: forward, down, down/forward + 2P, P rapidly Super Spinning Kick: down, down/back, back + 2K Super Heart Attack: down, down/forward, forward + 2P Super Midair Heart Attack: down, down/forward, forward + 2P in air -=DokiDoki Attacks=- Raging Arina: forward, back, down/back, down, down/forward, forward + 2K -=HaraHara Attack=- Roast Rabbit(1): down, down + 2P/2K Arina Rocket(2): (1) then P,P/K,K -=Notes=- Double Hit Powerkick, Spinning, Super Spinning Kick, and Raging Arina are Power Moves. Double Swallow Kick is an overhead. ------------------------------------------------------------------------------- Slash ------------------------------------------------------------------------------- -=Throws=- Double Foot Spring Kick: back or forward + B Midair Double Spring Kick: back or forward + B in mid air Energy Sword Thrust: forward, down/forward, down, down/back, back + D -=Command Moves=- Overhead Slash: P+K High Slash: down + A in air Turn Slash: down + B in air Downward Slash: down + C in air Power Kick: down + D in air Forward Lunge: forward + A Double Hit Slash: forward + B Low Slash: forward + C Power Knee: forward + D Triangle Jump: jump on wall and press opposite direction -=Special Moves=- Cresent Moon Slashes: forward, down, down/forward + P Psycho Slash Ball: down, down/forward, forward + P Sword Slash Flurry: down, down/back, back + P Midair Backwards Teleport: back, down, down/back + A Midair Above Teleport: back, down, down/back + B Midair Forwards Teleport: back, down, down/back + C Ground Forwards Teleport: back, down, down/back + D Ground Backwards Teleport: back, down, down/back + A in air Ground Below Teleport: back, down, down/back + B in air Ground Forwards Teleport: back, down, down/back + C in air Midair Forwards Teleport: back, down, down/back + D in air -=Waku ES Special=- Super Cresent Moon Slashes: forward, down, down/forward + 2P Multiple Spring Geysers: down, down/forward, forward + 2P Super Sword Slash Flurry: down, down/back, back + 2P -=DokiDoki Attacks=- Raging Slash: forward, back, down/back, down, down/forward, forward + 2K -=HaraHara Attack=- Ultra Sword Slash: down, down + 2P/2K -=Notes=- Power knee is his only Power Knee. Overhead Slash is his only overhead. ------------------------------------------------------------------------------- Dandy J ------------------------------------------------------------------------------- -=Throws=- Whip Sling: back or forward + B Midair Whip Sling: any direction but up + B in mid air Rope Choke Toss: forward, down/forward, down, down/back, back + D -=Command Moves=- Forward Dash Instant Cancel: P/K during forward dash Axe Kick: P+K -=Special Moves=- High Lash(1): down, down/forward, forward + P Multi Lash(2): (1) then P,P High Pull Back Twirl(3): (1) then back + P Whip Flail (4): (3) then 360 degrees from up + P Low Lash(1): down, down/forward, forward + K Multi Lash(2): (1) then K,K Low Pull Back Twirl(3): (1) then back + K Whip Flail (4): (3) then 360 degrees from up + K Swing Blow: forward, down, down/forward + P Cat Toss: (down, down/back, back)x2 + P Woman Toss: (down, down/back, back)x2 + K -=Waku ES Special=- High Super Whip Blast: down, down/forward, forward + 2P Low Super Whip Blast: down, down/forward, forward + 2K Super Swing Blow: forward, down, down/forward + 2P -=DokiDoki Attacks=- Multiple Whip Flail Slam: down, down/forward, forward, down/forward, down, down/back, back + 2P Lightning Whip forward, back, forward, back, forward + 2P -=HaraHara Attack=- Mega Power Geyser: down, down, + 2P/2K -=Notes=- Whip Slang and Midair Whip Slang are Power Moves Axe kick is his overhead move ------------------------------------------------------------------------------- Tesse ------------------------------------------------------------------------------- -=Throws=- Double Palm Push: back or forward + B Midair Double Palm Push: any direction but up + B in mid air Giant Swing: forward, down/forward, down, down/back, back + D -=Command Moves=- Arm Extension: forward + P (B is a Power Move) Crouching Arm Extension: down/forward + A Crouching Arm: down/forward + B Frock Attack: P+K -=Special Moves=- Visual Thought Projectile: down, down/forward, forward + hold A Secret Thought Projectile: down, down/forward, forward + hold B Midair Visual Thought Projectile: down, down/forward, forward + hold A in air Midair Secret Thought Projectile: down, down/forward, forward + hold B in air Energy Extraction: forward, down, down/forward + P Energy Transfusion: back, down, down/back + P Antennae Shock: down, down/forward, forward + K -=Waku ES Special=- Energy Extraction: forward, down, down/forward + 2P Energy Transfusion: back, down, down/back + 2P Antennae Shock: down, down/forward, forward + 2K Triple Projectiles: down, down/forward, forward + hold 2P Midair Triple Projectiles: down, down/forward, forward + hold 2P in air -=DokiDoki Attacks=- Electric Shower: forward, down/forward, down, down/back, back, forward + 2K -HaraHara Attack=- Alien Abduction Blast: down, down + 2P/2K -=Notes=- Double Palm Push and Midair Double Palm Push are Power moves Frock Attacks are overheads ------------------------------------------------------------------------------- Mauru ------------------------------------------------------------------------------- -=Throws=- Cloud Tosser: back or forward + B Midair Cloud Tosser: any direction but up + B in mid air Paw Slap: forward, down/forward, down, down/back, back + D -=Command Moves=- Uppercut: forward + B Heaven's Fist: up + B in air Paw Swing: P+K -=Special Moves=- Tornado Punch: down, down/forward, forward + P Stomach Splash: down, down/back, back + K Helicopter Lariat: forward, down, down/forward + P -=Waku ES Special=- Super Tornado Punch: down, down/forward, forward + 2P Super Stomach Splash: down, down/back, back + 2K Super Helicopter Lariat: forward, down, down/forward + 2P -=DokiDoki Attacks=- Super Helicopter Lariat: 360 from forward + 2P -HaraHara Attack=- Sonic Bellow: down, down + 2P/2K -=Notes=- Paw Swing, Stomach Splash and Super Stomach Splash are overheads. ------------------------------------------------------------------------------- Politank Z ------------------------------------------------------------------------------- -=Throws=- Grab Shot: back or forward + B Tank Turret Fire: forward, down/forward, down, down/back, back + D -=Command Moves=- Tank Advance: hold down/forward Double Swing Arm: A,A Bomb Spray: C,C,C,C,C Chainsaw Kick Leg Extension: D,D,D,D,D Low Spin Kick: forward, forward + D Drill-bit Demolition: forward + B Creeping Chainsaw Kick Leg Extension: forward + D,D,D,D,D Atom Bomb Drop: down + D in air Low Jab: P+K -=Special Moves=- Explosives Attack: down, down/forward, forward + hold P Noxious Fumes: down, down/forward, forward + K Ground Burrow Surprise: back, down/back, down + K -=Waku ES Special=- Bombing Raid: down, down/forward, forward + 2P Super Noxious Fumes: down, down/forward, forward + 2K Super Ground Burrow Surprise: back, down/back, down + 2K -=DokiDoki Attacks=- back, down, down/back + 2P -HaraHara Attack=- Napalm Chain Bombing down, down + 2P/2K -=Notes=- Low Jab is an overhead ------------------------------------------------------------------------------- Bonus Kun ------------------------------------------------------------------------------- -=Throws=- None -=Command Moves=- Head Slam: P+K -=Special Moves=- Hadouken: down, down/forward, forward + P Tatsumakisenpu Kyaku: down, down/back, back + K Shoryuken: forward, down, down/forward + P -=Waku ES Special=- Shinkuu Hadouken: down, down/forward, forward + 2P Shinkuu Tatsumakisenpu Kyaku: down, down/back, back + 2K Shoryureppa: forward, down, down/forward + 2P -=DokiDoki Attacks=- Wheel of Fire: forward, back, down/back, down, down/forward, forward + 2K -=HaraHara Attack=- Self Propelled Rocket Launcher: down, down = 2P/2K -=Notes=- Headslam is an overhead move Bonuskun has no throws. He is also a parody of Ryu from Street Fighter. BonusKun is playable in home version only. ------------------------------------------------------------------------------- Fernandez aka Fernandeath ------------------------------------------------------------------------------- -=Throws=- Tounge Flick back or forward + B Digested Stool Deposite Launcher: forward, down/forward, down, down/back, back + D -=Command Moves=- Kiss(1): P+K No Tounge Please(2): (1) then down + P Double Testicular Stomp: down + B in air -=Special Moves=- High Power Punch: down, down/forward, forward + A Low Power Punch: down, down/forward, forward + B High Power Kick: down, down/forward, forward + C Low Power Kick: down, down/forward, forward + D Bigfoot Attack: down, down/forward, forward + D in air Spheroid Counter: down, down/back, back + K Floating Mine Upper: forward, down, down/forward + P -=Waku ES Special=- Super Spheroid Counter: down, down/back, back + 2K Super Floating Mine Upper: forward, down, down/forward + 2P -=DokiDoki Attacks=- Raging Energy Inflamation: forward, back, down/back, down, down/forward, forward + 2P -=HaraHara Attack=- Size 10,000 Bowling Ball Strike: down, down = 2P/2K -=Notes=- Power Punches and Power Kicks are Power Moves Kiss is an overhead move Fernandez is playable in home version only.