Megaman 4 (Anniversary Collection GC & PS2) Version 0.1 Author: DJ Tigresa and MC Pantera Email: djtigresa@classicgaming.com and mcpantera@classicgaming.com Our websites: http://www.classicgaming.com/donkeykong, http://www.forumplanet.com/classicgaming/donkeykong, http://www.forumplanet.com/planetnintendo/goldensun Contact info: VXplosive (AIM), Torakira (AIM), djtigerbabe@hotmail.com (MSN –Tigresa), and blackpantherbabe@hotmail.com (MSN-Pantera). Disclaimer: Megaman Anniversary Collection and its characters are copyright of Capcom Co. Ltd. (http://www.capcom.com) Disclaimer 2: This FAQ/Walkthrough is the copyright of Tigresa and Pantera Steel. If you want to use this FAQ on any of your sites, give us a ring-a-ding-ding on our email addresses or at our forums. Table of Contents -Introduction -Controls -Cast of Characters -Story -Enemies -Bosses -Items -Weapons -Walkthrough -Passwords ================================================================================ INTRODUCTION ================================================================================ Thank you Capcom for thinking about your American and European fans **points finger and laughs at the Japanese fans** and releasing this game for both the PS2 and Gamecube. This game consists of 10 previously released Megaman games: Megaman 1-6 for the NES, Megaman 7 for the SNES, Megaman 8 (Playstation version), and the ever elusive 2 arcade games Megaman Battle 1 & 2. Good news that the music has been remixed and there are exclusive bonus depending on the system you got it for. The bad news is that the graphics were left untouched. OH C’MON! Ya’ll updated the graphics in Wily Wars why not here too #-_- #-_-. Megaman 4’s turn ================================================================================ CONTROLS ================================================================================ Buster Shot and most weapons: press B (A in MMAC GC) Mega Buster: Hold B (A), then release it Jump: Press A (B in MMAC) Slide: Hold Down and press A (B) and also X in MMAC Climb ladders: Up or Down when overlapping one to grab then use up or down to climb. Autofire (MMAC only): Y Switch weapons (MMAC Navi Mode only): L and R ================================================================================ CAST OF CHARACTERS ================================================================================ () =serial number/order of creation Megaman (001) – Known as Rockman in Japan. This blue bomber is the hero of the series. Originally made for housekeeping, Rock (as he was called) volunteered to become a fighter when Dr. Wily took control of 6 of the original 8 robots made by Dr.Light/Right Debut Appearance: Megaman 1 (1987) Roll (002) – The only female robot ever made, she is referred to as Megaman’s sister. She plays a very minor role until Megaman 8. Debut Appearance: Megaman 1 (1987) Protoman (000): Known as Blues in Japan. He is the first creation of Dr. Light/Right. He first started off as an enemy of Megaman using the alias of Breakman. He later teamed up with his brother Megaman from Megaman 4 on. Debut Appearance: Megaman 3 (1990) Dr. Thomas Light/Right – created Megaman, Roll. Protoman, Rush, and the Megaman 1 Bosses. As the games go by, he upgrades Megaman more and more. He even creates X (who has his own series called Megaman X). Debut Appearance: Megaman 1 (1987) Dr. Albert Wily – he is one mad scientist. He creates the bosses from Megaman 2 on. He used to be a good guy then got jealous of Wily and reprogrammed 6 of the original 8 robots (7 out of 9 original robots if you count Protoman). Try, try, try as he might, he can never defeat Megaman. Debut Appearance: Megaman 1 (1987) Rush – Megaman’s robodog companion. He can become a trampoline, submarine, jet, and later on, he becomes a bloodhound and gives you new powers. Where would Megaman be without him? That’s a rhetorical question BTW. Debut Appearance: Megaman 3 (1990) Fliptop – Also known as Eddie. He gives you useful items to use in battle. In the NES games, he appears in-between stages. For Megaman 7, you can use him as an item. For Megaman 8, he fights alongside you in the flying stages. Debut Appearance: Megaman 4 (1991) Dr. Cossack – He was forced by Dr. Wily to fight you. After beating him, he will join your side and even creates Beat. Debut Appearance: Megaman 4 (1991) Kalinka – Dr. Cossack’s daughter. Wily kidnapped her to force Dr. Cossack to fight you. Protoman rescues her. Debut Appearance: Megaman 4 (1991) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ MEGAMAN 4 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ================================================================================ Story ================================================================================ A Russian scientist named Dr. Cossack has created 8 powerful robots and sent them after Megaman. Armed with the new Mega Buster, Megaman sets out to take on anything that gets in his way of world peace. GO MEGAMAN! ================================================================================ Enemies ================================================================================ Help please ================================================================================ Bosses ================================================================================ Brightman (025) He got a light bulb on his head. His attacks are buster shots and a bright flash of light that freezes you. He also tries to jump on you. All 7 of your rain flushes will take him out Pharaohman (026) He shoots small Pharaoh Shots and hops around. When he stands still and lifts a finger, he is charging up his Big Pharaoh Shot, which is the size of Megaman. Try not to be hit by that. Brightman can freeze him and give a chance to pump slugs into him. Drillman (027) He likes to burrow a lot. When he goes underground, do not stand still. Move around and he’ll pop up. He’ll also attack with Drill Bombs so watch out for those too. Dive Missiles will put an end to his chaos. Ringman (028) He follows a pattern. He will shoot a Ring Boomerang from the ground and jump to catch it then throw one in the air and charge at you while catching that Ring Boomerang. With Big Pharaoh Shots, he’s a dead duck. Toadman (029) Stay close to him and all he’ll do is try to jump on you. Do not give him a chance to use his Rain Flush. It will hit you no matter what.When he raises his hands and shakes his hips, he’ll use it. Drillman is good for this job. Dustman (030) Dustman throws trash at you that splits into 4 then tries to suck you in. Ringman is your best choice here. Diveman (031) Diveman likes to charge a lot and send missiles. Use Skullman to beat him. Activate the Skull Barrier and try to touch him with it and hopefully not your body. Skullman (032) He has the best theme music in this game. He’ll shoot normal shots at you then activate his Skull Barrier. When he lets his shield down, he will charge you. Get him Dustman. Cossack Bosses Drill Monster Flies back and forth shooting energy balls then will drill a hole in the ground. Be careful when it drills in the same spot because falling through it will kill you. Ring Boomerangs will get the job done. Splitting Cube It will divide in three parts. The top and bottom goes in one direction and the middle goes in the other direction. It will make 2 or 3 passes. Only the bottom half is dangerous. When it starts moving real slow on its 2nd or 3rd pass, it will reassemble and shoot bullets at you. Be sure to be inside the boss when it reassembles so you an jump on one of the platforms and shoot the big red dot in the top center with Drill Bombs or Dust Crushers. Wall Walkers There are two of these you must defeat. The first one will only stay on the ceiling and shoot down at you. After you beat that one, another one comes out and circles the whole room and shoots at you. Just stay in one spot and use Pharaoh Shots fully charged on both of them. Dr. Cossack He moves around shooting at you and moving around in a big machine. Never stay directly under him or he’ll pick you up and damage you when he drops you. Beat him and you’ll see he meant no harm. Your Mega Buster is good enough Wily Bosses Giant Metall He is invincible with his hat down. When he stands he will jump up into the air and try to crush you. Each time he lands, 4 Metalls will fall and then walk away. Giant Candy Machine This robot is like a giant version of the Candy Machines you meet throughout some stages. Ride the platforms and avoid the fireballs it spits and the exploding balls it launches from its back. Use Ring Boomerangs on its forehead jewel 8 Robot masters Same strategies work here. Dr. Wily 1st form He moves up and down shooting fireballs. Stay real close to him and they won’t even touch you. Dr. Wily 2nd form He’ll move back and forth shooting fireballs at your location. If you have Drill Bombs, launch them and manually explode them before they hit the green jewel to cause damage. Wily will fly away after defeat Dr. Wily 3rd form He’ll appear then send an electric ball at you. Avoid them and memorize where Wily was when appeared then disappeared. After the electric ball leaves, he’ll be in that spot for a second or two. ================================================================================ Items ================================================================================ Life up - small one gives 2 bars of life and the big one gives 10 bars Weapon up - same as above except for weapons 1-up – Extra life Energy Tank – a cylinder with an E on it. When low on energy fill yourself up. You can hold up to 9 tanks ================================================================================ Weapons ================================================================================ Flash Stopper – obtained from Brightman. Freeze all non-bosses as well as Pharaohman in their tracks and shoot away at them for a few seconds Pharaoh Shot – obtained from Pharaohman. small shots that are the size of Buster Shots. Hold the B button long enough to charge a shot that forms overhead and you can throw it by releasing the B button. While it is overhead, you can kill anything above you and if the enemy doesn’t die, the overhead shot will disappear but releasing B will fire another big shot. Drill Bomb – Throw a drill that explodes on impact. Press B to make it explode in air. It can destroy barriers. Ring Boomerang – obtained from Ringman. Throw a ring that returns to you. Rain Flush – obtained from Toadman. Toss a rocket into the air and acid rain pours down. Dust Crusher – obtained from Dustman. Upon impact, the Dust Crush will split into 4 pieces. Dive Missile – obtained from Diveman. Send out a homing missile that will track the enemy’s movements if it is vulnerable to the Dive Missiles. Skull Barrier – obtained from Skullman. A barrier surrounds you and will protect you from one hit. Rush Coil – you start out with this. Rush Jet – obtained from Drillman. You have no horizontal control of Rush in this game Rush Marine – obtained from Toadman. Maneuver through water terrains. Wire – obtained in Diveman’s stage. Kill the Second whale and drop down through the spikes. Balloon – obtained in Pharaohman’s stage. Before dropping down into the first pit, hop over it and continue on to pick up the Balloon. ================================================================================ Walkthrough ================================================================================ Toadman Toadman is our first pick. There is a strong gust of wind that pushes against you as you run right. The Big and little birds and the Parasol Shotman will obstruct you. You’ll eventually drop two screens. Move right and kill the rats and jellyfish. Don’t stand still or the waterfalls will drop you to your doom. At the end, you’ll drop two more screens. You now fight a giant snail that is only vulnerable when its eyes are open. Dodge its bombs and eyes and hit it in the eyes with 6 Mega Buster shots. Head right and drop down two more screens and fight another giant snail, this time you have a waterfall disturbing you. After that one is gone, head right and hop across the platform and avoid the piranhas. Enter the gate and fight Toadman. Stay close to him so he won’t use his Rain Flush. He’ll most likely hop at you. Shoot him when he comes down. If he raises his hand then shoot him and he won’t try to use the Rain Flush. 7 Drill Bombs will beat him or 28 Buster shots will do. Brightman As you move right, you’ll deal with enemies that make the screen go dark and light the screen back up. On the next screen, kill the Tiki and hop onto the grasshopper. Kill the Tiki in the way and hop onto the other grasshopper. When you’re safely across, climb up the ladder and if you take the right ladder via Rush Coil, you’ll get a large energy-up. Drop back down and kill the Candy Machine then take the left ladder. Head right, kill the leaf ballerinas and slide to the next screen. IF you want the 1-up and E-Tank bad enough then take the first ladder you see down, then head right across the foot holders. The red ones will fall and the green ones stay on. Grab the items and on the way back, take the green foot holder and drop to the floor and then Rush Coil your way back and go back up the ladder. Head right and hop onto the grasshoppers and Ride them to ladder on the end. Kill any Tiki in the way. Climb up and ignore the leaf ballerina and climb up the ladder on the left. At the top, hop across the foot holders and at the last foot holder, jump off and shoot the light bulb robot and the firework robot and enter the gate. The object here is to hit Brightman with every Rain Flush in your arsenal if you have a full bar like you should. Pharaohman Be careful not to since in the sand or you will die. Keep moving as you shoot through scorpions and dodge bullets from the flies above. When you reach the pit, normally you jump into but skip it instead and keep moving and you’ll obtain the Balloon Adapter. You’ll teleport out and re-enter in the spot you have entered if you had died sometime after entering the pit. Head right and kill the Battons (them and the Metalls never give up do they?) he foot hoders shoot at you when their eyes open so watch out. At the end, drop down two screens and head right. Manuever through those foot holders and watch out for the Mummies who through their heads at you. Pharaohman is ready for a beatdown. Just se the Flash Stopper and cap his ass to death. Ringman Jump off the rainbow platform to the left and kill the wall gun and head for the ladder. Remember that the rainbow platform disappear beneath your feet. So slide or wait for it to be in the middle of reformation before you move across the platform. Keep climbing up avoid the gun shots and ringbots and at the top, hop right. A big hippo will appear. Shoot the stand blocks beneath it and get in the shots at hippo when you have the chance. Be sure to shoot its missiles. Go right and move through the rainbow platforms while killing the ringbots and avoiding the buzzcutters whom act like the Gabyoalls (MM1) and Springers (MM2). Drop and you’ll face a pair of eyes surrounded by rings that shoot the rings in 6 directions (thankfully not straight ahead. Wait a few seconds then time a Mega Buster shot into its eyes when it shoots the rings. 3 Buster Shots will kill it. Drop down and face another big hippo. Kill it like before and go right. Use Rush Coil or the Balloon to reach the ladder then take whatever item Eddie gives you and head back down. Head right and kill the Unibiker Boys and maneuver through the disappearing platforms that work like the rainbow platforms and make it to the safety while killing ringbots. Climb down and get off the platform to the right immediately and wait for it to reform before you head back across it. Go down the ladder and kill another Ring Eyes and slide to the right and enter the gate to face Ringman. Charge up you Pharaoh Shot and blast Ring Man with it as he runs his pattern. That consists of throwing a ring then jumping to retrieve it hen while still in air, through another ring and drop down then charge you will retrieving it. With this knowledge, you can take him. Dustman Looking at this stage, Trashman should have been his name. Move right and kill the Metalls and don’t worry much about the Cross Shields. When jumping over pits, be sure to kill the pit monsters the moment they come out or they’ll knock you into the pit. At the end, drop down two screens, head right and kill the Spike Hoppers and while hopping across the forming blocks, kill the spinning ladybug shells. Climb up, take what Eddie gives you, and keep climbing up. You’ll notice the ceiling rising and falling. Shoot the blocks away as much as you can. The only ones you really need to shoot are the ones that will crush you. After two sets, slide right and shoot some blocks and slide back left before you get crushed to death. After clearing enough blocks, make a break for it and head to the next screen. Kill the candy machine, climb up, kill the Spike Hopper and enter the gate. Dustman fires blocks that split when they get to your location or hit you. Just hang in there and kill him with Ringman. Skullman Move right and kill all the cannons in the way as you zigzag your way to the right. Kill the rotating thorns too. Make it to the ladder and climb up. Use a Mega Buster shot on the Skeleton Joe to kill it and continue up. Run right till you reach a ladder and watch out for the Cross Shields and Batton on the way. Climb up and get Eddie’s item and continue up. On the way up the big ladder, run right and try to avoid the Cross Shields as much as you can and get the E-Tank and large energy-up if you need it and head back to the ladder and climb up. Move right and kill the Hardbacks and worms and drop down and make a leap of faith to the left and kill the worm and Hardback and get the E-Tank, kill the worm and slide safely to the right. Make it to the ladder and climb down. Go right and kill the rotating thorns and Skeleton Joes and enter the gate. Skullman will remain still till you shoot at him or run at him. If the former, he’ll jump at you and activate his Skull Barrier, when he lowers it, he will charge you. If the latter, he will shoot normal shots at you. Try not to touch his body much and you should come out ok with help of the Dust Crusher. Diveman As you head right, you’ll go through a lot of enemies. Piranhas, Sawbladers, Underwater Metalls, Man-o-wars, and to make matters worse, a whale. Avoid the whale’s torpedoes and mines that pull you towards it as well. Keep shooting and it will fall. Keep moving past the Man-o-wars and sea Metalls and climb the ladder and get what Eddie has to offer and continue up. Head right and kill the Spike Hopper and drop down two screens and you’re back underwater. Now you got Bat rays to deal with too. The water level rises up and down so time your jumps to clear the Man-o-wars. Take out a second whale and drop down the pit to the bottom and get the Wire Adapter. You’ll be back at the spot before the wahle and have to make your up to it ad kill it again. This time keep going and now we got mines and spikes in the mix. Give us a break already! When the water stops rising up and down, you’re almost there. Just stick it out and you’ll reach the gate. Diveman charges at you three times then he shoots missiles. The Skull Barrier can both protect you from the missiles and do damage to Diveman as well. It helps if you have full power already. Drillman Run right and kill the Ladybug shells and Metalls and climb the ladder up. Kill the Spike Hopper and climb up that ladder. Head right, kill the Metall and Ladybug shells and drop down. Kill the Battons and maneuver through the spikes and drop down some more. Get the 1-up carefully and keep going down. The spikes above won’t touch you so don’t hesitate in jumping over the spikes below. Climb the ladder, kill the New Houdais and climb the ladder. Use the Rush Coil or better yet the Wire to reach the E-Tank. Head rigt and kill the Unibiker Boys and get Skull Barrier ready. The rocks that fall will destroy the Barrier but not hurt you. Once through the rocks and copterbots, head through the gate to face Drillman. He’ll burrow a lot and try to surprise attack you. Don’t stand still for anything. He’ll also jump around and run around throwing Drill Bomb. Keep shooting Dive Missiles and you should win this one. 1st Cossack stage Hop through the snow instead of running to go faster. Kill all slinkies in the way and climb the ladder. Take out the Unibiker Boys and climb up. Go right and kill the Skeleton Joe and be cautious of the pit monsters. Climb then Rush Coil up to the ladder. Do the same for the next screen. This next part is hard so listen good err read carefully. Climb the ladder and climb down the other ladder. Use Rush Jet or the Balloon to reach the other ladder. Climb up that ladder and as you fall off the next ladder, steer left and be careful of the ladder traps. Climb up and kill the spike hopper and face the first Cossack boss. Its shots are easily avoidable. Just use Ring Boomerangs on the jewel for an easy victory. Bear in mind that it can destroy the floor. 2nd Cossack stage Climb up either ladder then work your way to the top left ladder and climb up. Head right and tale out the rotating thorns and Skullbots and use Rush Jet to make it across the pit and climb up the ladder quickly. The platforms will change positions of spike every few seconds so be sure to stand on them when the spikes are horizontal and make it to the ladder. Do the same for the next screen. Kill the Batton and Rush Coil or Wire to reach the platform and head right. Kill the Battons and Unibiker Boys and climb the ladder. Grab the items you need and use Drill Bombs on the barrier. Slide to the left and climb back up. Use the wire to get the 1-up and enter the gate. This boss splits in three. When it slows down, it will regenerate and shoot a pill shaped bullet at you. Use Drill Bombs or Dust Crushers to kill it. Make sure you are within it in order to hit it. 3rd Cossack stage This stage scrolls right. It is full of New Houdais and Surface Sweepers. When you stop, a Spike Hopper appears. Kill it and climb the ladder. Use Drill Bombs on the Sawbladers and climb the ladder. The screen scrolls right again but only a few Ringbots will bother you. The floating platforms will provide you with step to use. On the last one, stay on till you can jump right. To get the E-Tank, make a Balloon and slide left. Slide back out and face the next boss. There are actually bosses. The first boss will stay on the ceiling and shoot at you. Use the overhead Pharaoh Shot to hit him then release B to shoot another Big Pharaoh Shot. Keep doing it till ths boss explodes. Another boss appears and scales the surfaces. Use the same strategies here except you can shoot it when he’s on a wall. Final Cossack stage Drop down a few screens and get whatever items needed then go right and climb up the ladder. You have two paths to take: up the ladder or a big drop. We’ll take the drop. Use Wire to pull yourself to the barrier and use Drill Bomb on it. Drop down and see we have an E-Tank for the taking. Use the Drill Bomb to get it and climb down and head right. Kill the slinkies and you’ll see that you’ve avoided the Cross Shields. Keep going till you drop down 2 screens. Head right and kill the Skullbots. You now face Dr. Cossack himself. Avoid being directly below him at all costs. He’ll grab you and slam you for damage. Avoid his bullets and use the Mega Buster to defeat him. After the fight, Protoman will appear with a girl named Kalinka. Kalinka will beg Megaman not to hurt her father anymore because she explains that Wily took her hostage to make Cossack fight you. Cossack will come down and ask for forgiveness. Wily enters and reprimands Protoman for his betrayal and vows to break you. OOH WE’RE SHAKING! 1st Wily Stage Climb up, kill the Metalls and climb up again. Kill those Metalls (some who act like ballerinas) and continue climbing. Head right and kill those Metals and drop down 2 screens into the water. Watch out for the spikes on the left upon entry. Manuever through the sea Metalls and spikes and make it to the ladder. Be sure to Drill Bomb the sawblader. Ah! It’s are favorite object, the reappear/disappear blocks. This pattern is simple, hop on the first block, jump up onto the next block and the rest is history. In the next screen, one wrong move and you’re dead. So let’s cheat shall we? ^v^ ^v^ Use Rush Jet to the right and Wire Up and to the ladder we go. “Cheaters never prosper” is a load of shit in this case. Head right and get the E-Tank and ignore some of the Metalls. The next boss is waiting for you. This boss is a giant Metall. Watch out for it stomps. Metalls will fall and walk towards you when it stomps too. Use Ring Boomerangs or Dust Crusher on this boss. 2nd Wily stage Slide into the top narrow passage and head for the ladder and climb down. Kill the ladybug shells and climb down that ladder. Get the E-Tank if you need it and drop down and be careful of the spikes. Kill whatever enemy you come across and use the Balloon to get to the ladder. Get whatever Eddie has to offer then, climb up the right ladder. Head right and deal with the mummies and climb up. You almost can’t see the Battons because of the background. Take them out and use Rush Coil to reach the ladder.Any ladder doesn’t matter as long as you reach the ladder on the next screen. Kill the Unibiker boys and climb up another ladder. Kill the Candy Machines and enter the gate to fight a gigantic version of the Candy Machine. Ride the platforms and use Ring Boomerangs on the green jewel on its forehead. 7 hits are all it takes. 3rd Wily Stage Gather the items and drop down. Keep going down through Cross Shields and Leaf Ballerinas. You’ll eventually reach a teleporter and will drop down a steep shaft and here is the order of boss Drill Pharaoh Bright Ring Skull Dive Toad Dust Beat all 8 robots like before and face Wily. Get close and use Buster Shots. His shots will sail over you. Next, Wily will switch to a new Machine that shoots wherever you are unless you’re below or behind him. Use Drill Bombs her. Toss a Drill Bomb and manually explode it in front of the green jewel. When the battle is over, the war is not. Final Wily Stage Drop down. Shoot all the worms and fight Wily for the final time. At least till Megaman 5. Keep an eye for where the energy ball goes. Wily will flash his location before firing. Pharaoh Shot will give you your 4th victory against Wily. You and Wily escape before the lab goes Boom! Passwords All items – A1, A4, B5, E2, F1, F3